CHANGE REQUESTS AND ACCEPTED ISSUES LIST
RELEASED ON: 20/10/2018
PROVISIONAL FLIGHT MANUAL CAN BE DOWLOADED BY CLICKING HERE
YELLOW - Medium priority change - some users may perceive these issues as a significant product defect. All "Yellow" issues should be addressed or mitigated before the product release.
GREEN - Low priority change - a very limited number of users may perceive this as a product defect. These issues shall be documented and dealt with if possible. Also, change requests or proposals implemented.
BLUE - Suggestions for changes, additions or improvements.
LIGHT GRAY - Change request rejected -> this means that, in reply to a bug report, we have checked the product against the design intent and/or the flight manual and we do not think that the product is defective. This is left in the bugs list just for reference to other testers.
LIST UPDATED ON 1211/2018 01:30 AM CET
BUGS, CRs and SUGGESTIONS LOGGED: 88
MEDIUM PRIORITY TO BE PROCESSED:7
HIGH PRIORITY TO BE PROCESSED: 0
SUGGESTIONS TO BE PROCESSED: 0
PROGRESS: 92% :-) !
EXTERNAL VISUAL MODEL:
EX001 - Suggestion to add Mouse Areas to external model to open doors / fold wings / rotodome activation (will work only on later versions of P3D) -> Implemented on C-2
EX002 - C-2 Models, exhaust on left side has missing cap end geometry. Action: fix 3D model - fixed in Beta 2 model
EX003 - C-2 Models. wire antenna not attached to vertical stabilizer: Action: fix 3D model - Fixed in Beta 2 model
EX007 - Tire texture is interrupted, need rework. - Fixed on all models.
EX008 - Underwing USN Roundel on E-2 model upside down. - Fixed in Beta 2 textures
EX009 - Request to add "jury strut" to the model -> IN PROGRESS: Implement on C-2, will work on the E-2 next. - Applied to all models.
EX012 - Landing gear extension/retraction time appears too slow. Should be around 4 seconds, but check flight manual. - From E-2 Flight manual (Para 2.10.4 "Main Gear" and 2.10.5 "Nose Gear") "Time allowed for gear to retract is 10 seconds, and 15 seconds for the gear to extend." - current Landing gear cycle time is 7-8 seconds, therefore no action is taken. -> NO ACTION
EX013 - Wing folding too fast. Should be 18 seconds, versus the current 13. -> Fixed in Beta 2: set to 18 seconds. -> tweaks needed as it now also includes jury strut locking.
EX014 - Tail hook does not touch the ground. -> anmation capped by 3D model. Need to rework the gear first. -> FIXED on all models in Beta2.
EX015 - Rotating radome too fast (animation speed should be about half of the current one). -> Fixed in Beta 2: radome rotation speed halved.
EX016 - Pitch on the ground is too "nose down" with respect to actual pictures. IN PROGRESS - now slightly better on the C-2, E-2 not implemented yet. - Not completely fixed, but somewhat mitigated on all models.
EX017 - Number on nose gear door of VAW-123 texture is upside down - FIXED
EX018 - Mistake in the "WALK" engine texture on E-2 model. - FIXED and recompiled all engine nacelles textures.
EX019 - Light leakage on C-2 model when main gear doors are open
VC003 - Autopilot (AFCS) Master Switch not clickable - FIXED PRIOR TO BETA RELEASE
VC004 - Autopilot Altitude Hold Switch not clickable - FIXED PRIOR TO BETA RELEASE, ALSO IMPLEMENTED SWITCHES FOR HDG AND NAV HOLD.
VC005 - IFF panel not clickable
VC006 - Minor glitch in Oxy panel wathering effect.
VC012 - Throttle levers do not go on reverse position. ACTION - fix animation sequence - FIXED animation sequence
VC026 - G needle seems a little off. - REJECTED. After checking 3D model, needles are perfectly aligned. The incorrect reading is purely due to parallax.
VC027 - Port hole missing from cockpit model. - FIXED
VC028 - Need to fix reflection texture for digital displays. - FIXED
VC029 - Slip ball indicator in EFIS cockpits should be on the glass and not on the background. FIXED in Beta 2
VC030 - Color correction to parachute package in VC (greenish in reality) - FIXED
VC031 - Some markings missing in the VC rear area - FIXED
VC032 - Warning light should be steady and not blinking - FIXED
VC033 - Rudder limited should work down to 2 degrees above 200 kts - FIXED
VC034 - Copilot max rudder should indicate the rudder limiter position, not the actual rudder position.
VC035 - Check AoA indexer (blink vs steady) - FIXED. Implementation is now a little different from the flight manual, but more "standard" - if the aicraft is in a safe configuration for landing (flaps, hook down, gear locked) the indexer will be steady, otherwise it will blink.
VC036 - Check console flood switch tooltip (shows starter)
VC037 - Rudder limiter creates jittery animations. FIXED - implemented custom animation, jitter almost eliminated (but rudder animations will not work in multiplayer :-( )
AV005 - MFCDU Incomplete: non-operational modes should at least show a "INOP" page. FIXED
AV008 - TACAN frequency conversion to and from NAV1 leading to wrong values in some instances FIXED (note: bug may also be affecting F-35, Eurofighter and S-211!!!)
AV009 - When selecting a NAV frequency (either from MFCDU or knob), selection of NAV1 frequencies is inhibited - FIXED
AV010 - Implemented TACPACK TACAN (all models) - when TACAN or NAV1 are set to a Tacpack carrier vessel TACAN Frequency, pointer 1 on NAV instruments will indicate the carrier. Also carrier distance is reported by BDHI and EFIS
AV011 - Implemented TACPACK ILS (all models) - when a TACPACK carrier is detected, NAV2 frequencies are sweeped (as per Tacpack implementation) to identify the carrier ILS. Once the carrier ILS frequency is detected, the CDI and GSI will indicate deviations from carrier ILS. FMS and Pointer 1 are hijacked for the purpose on EFIS screen.
AV012 - Request to have special conditions when the aircraft is spawned on the ground or in the air, now set as follows:
If the aircraft spawns on the ground: Condition levers set to GND STOP, Parking brakes ON, Electical switches OFF, MFCDUs OFF, Fuel pumps OFF
If the aircraft spawns in mid air: Condition levers set to ON, Parking brakes off, Electrical switches ON, MFCDU ON, Fuel pumps ON
AV013 - Suggestion to implement a "ready to start" hot key following the "cold and dark" approach - Implemented Control+Shift+R for "Ready to Start Engines" and Control+Shift+O for Shutdown.
AV014 - Need to implement proper fuel feeding code after removal of default crossfeed functionality - ADDED custom code for fuel tank management.
AV015 - Need to implement flap first notch / wing fold lever interlock (in reality you must set flaps to 15° before commanding the wing folding) -> IMPLEMENTED. Flap lever now move automatically to first notch if wing fold lever is activated.
AV016 - Implement rudder limiter -> ADDED TO BETA 2
AV017 - Remove A/T controls from MFCDU (A/T not present) - REMOVED
AV018 - Autopilot MFCDU control do not ovveride mechanical switches -> better harmonize them for most users… -> IMPLEMENTED: MFCDU and Mechanical Switches now have the same authority.
I got ours there in 2 minutes 50 seconds at 170 KIAS climbing speed and 39654 lbs at 10,000 ft.
Take-off ground roll is 2000ft at 40,000 lbs. Best I can see it should be 1500ft. NO CHANGE
FM002 - Reverse thrust seems low -> CHANGE REQUEST REJECTED: Full reverse thrust should give –1800 to –2000 lbs prop thrust per engine. Simulated reverse thrust is 2004 lbs -> NO CHANGE
FM003 - Engine power appear far too high. Keeping in mind that the 350 knots speed presented in figures should be true airspeed, not indicated airspeed. This goes together with the aircraft not slowing down properly on approach without flaps. On turboprops, the propellers will act like brake disks producing a huge amount of drag, slowing the aircraft quickly. This should be even more pronounced on the 4-blade props than on the NP2000, as the new propellers tend not to create the same amount of drag - but it all depends a bit on propeller RPM and blade angle as well. Will investigate further.
FM004 - The pitch in flight (level flight, 8000 ft during the test) appears much too high for a high-wing turboprop with straight wings and resembles more a swept-wing jet. I'd say, a bit extra lift in the aircraft.cfg file would do the trick.
FM005 - Basic empty weight for C-2 is incorrect. Typical empty weight with cargo crate (always monted) is around 38000 pounds. -> Fixed in Beta 2
FM006 - Implement suggestions for real-world aircrews.
MI001 - Sound files configuration: missing xc2b2shut.wav FIXED (wrong sound config); propspecular.dds (texture) FIXED (wrong format); T6_15C_T.DDS FIXED (missing, added): Action, verify files list. - FIXED
MI002 - Duplicate sections in sound file (carrier trap, gyro sound, stall warning, AP Disengage)
MI003 - Gear Warning sound: check conditions and sound effect. - CHECKED conditions, slight changes to sound effect.
MI004 - Turbine sound volume too high in VC - Reduced internal engine sounds by -5dB
MI005 - Syntax error reported (seems harmless) -> Fixed. It caused an incorrect display in the MFCDU data entry mode in some instances.
MI006 - Fix ATC entries -> Fixed
MI007 - Request to add more cockpit views - IMPLEMENTED on Beta 2
MI008 - Need to revise the manual.