Wednesday, April 4, 2012

F-35A - Modifications after Beta 1

I've finally found the time to complete (most of) the changes and improvements in response to the Beta 1 feedback. I will now move to the F-35B.

VISUAL MODEL:

- Added missing details to diffuse texture
- Redone specular texture, to achieve a "smooth" look
- Tail area redesigned (should be closer to real LRIP planes)
- Auxiliary air exhaust redesigned
- Fixed "disappearing pilot" glitch
- Added main gear doors actuators
- Added radar reflectors (or, at least, what I think are radar reflectors)
- Added some minor 3D details
- Redone UVW in canopy area
- Modified pilot helmet transparency level
- Modeled A/B effect, instead of .fx based one
VIRTUAL COCKPIT:
- Fixed light leakage from left console
- Fixed switches positions and animations
- Fixed several minor modeling issues, functionality not changed

FLIGHT MODEL:
- Reduced acceleration in various flight conditions
- Reduced effectiveness of speed brakes
- Provided alternate wheel contact points to get rid of "micro-oscillations" which happen when the plane is still (same issue as previous release)

3 comments:

Daniele said...
This comment has been removed by the author.
Daniele said...

Good job, Dino! Surely your efforts will be very appreciated from the entire flight simulation community.
Looking forward to admire the B version, then.
Cheers

Daniele/lupo2

Scott Gray said...

Looks fantastic Dino...can't wait till you get to the C Model!!!