Yesterday night I've finally completed a T-45C build that I consider good for release. Not all of the bugs have been squashed, but most of them are - and I think the overall quality is much better than the test version. There are a lot of changes with respect of the Beta build, and all of them have been carefully evaluated and implemented. To name a few:
- There is a new, custom made collimated HUD courtesy of Jivko Rusev and Scott Printz. The new HUD is almost identical to the real one, and has a "gun simulation" mode. Also, Jivko provided code to have a working Data Entry Panel (Bingo, LAW, CRS and HDG can be entered in using the keypad as in the real plane)
- There are a lot of improvements in the virtual cockpit: more clickable switches, more functionalities, more accurate caution/advisory light systems, some minor visual details. It is still far from being perfect, but it is definitely better.
- The visual model is improved, too and now there are optional (cosmetic) bomb racks, baggage pod and a several repaints, including CoNA ones.
- The flight model is better, too, with enhanced engine dynamics, drag table and much more accurate landing speeds (once again thanks to Jivko).
So, it is ready for release - but I still need to update the manual, write the readme file, zip and test the whole thing etc. - I'll do that asap. I am not sure when, but definitely it will be within the next weekend.
2 comments:
Stoked for the release Dino.
Best,
Patrick
Dino,
Excellent, thank you very much!
Post a Comment